When video game developers and publishers constantly hunt for their own live service white whale, many of them fail. Even fewer of those get second chances like Gigantic is about to. In this ...
Jack of all trades, master of none. I've been playing video games since the tender age of 5, starting with the NES. Writing about video games is one of my passions alongside horror movies and hip-hop.
Gearbox Publishing sprung a bit of a surprise last year when it resurrected Gigantic for a weekend, six years after the free-to-play title shut down. It seemed that would be a one-time deal for fans, ...
This might be the biggest interview I’ve ever done, the reporter said. It’s huge. Enormous even. Ben Love and Van Havig laughed. Laughed like they meant it. Of course, after opening Gigantic Brewing ...
When you look at Gigantic, it’s rather quite unique in its visuals and design. Even as an Unreal Engine 3 game, it still holds up in certain areas today. Unfortunately, its crossplay was segmented, ...
GameSpot may get a commission from retail offers. After being released in 2017 by Motiga and only lasting a year before the servers were turned off, a cult favorite MOBA is returning with new devs and ...
Gearbox Publishing and developer Abstraction have announced Gigantic: Rampage Edition for the PlayStation 5, Xbox Series X|S, PlayStation 4, Xbox One, and PC via Steam and Epic Games Store. It will ...
Joey Brown is an interview reporter, editor, and lifelong gamer with experience in nearly every genre from space sims and MMORPGs to metroidvanias and city builders. He has sat down with industry ...
Given its long list of influences, it would have been easy for Gigantic to feel like an also-ran — a repeat of a game we’ve played a thousand times over. Instead, developer Motiga has pulled off a ...
James Phinney is at the helm of Gigantic. Lead designer on the original Starcraft and Guild Wars, he was never going to make moba that played like the competition. Phinney's moba has no creepwave, no ...
Gigantic might be the first MOBA to feel truly alive. Everything from your base to your towers is a living, breathing creature. This unique feeling affects Gigantic’s gameplay. While Gigantic is ...
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